FBC: Developer Remedy Entertainment, known for titles such as Alan Wake 2 and Control, unveiled a fresh preview of their forthcoming first-person shooter during our Future Games Show: Spring Showcase. This appears to be another significant addition from the studio; however, it might leave you curious about how Remedy intends to support its very first online cooperative gameplay experience.
In an exclusive interview with Diwida |+, FBC: Firebreak game director Mike Kayatta stated that Remedy has no plans to monetize any downloadable content. He said, "We intend for all of our post-launch playables, such as Jobs, to remain free."

In FBC: Firebreak, Remedy refers to the tasks players will embark upon as Jobs. During the Future Games Show, they unveiled one of the initial ones you’ll face called Paper Chase. This mission involves teaming up with two allies to dive into the Executive Sector within the Oldest House. There, your objective is to halt a swarm of malicious sticky notes multiplying rapidly—these notes consume individuals before resurrecting them as horrifying, shambling creatures. Classic Remedy content indeed!
Kayatta acknowledges that "if desired, you can purchase cosmetics using money," though they emphasize that such purchases will not influence "in-game performance." Remedy has not specified pricing details for these cosmetic elements or provided specifics about their offerings; however, it’s confirmed that FBC: Firebreak allows players to personalize helmets, armor, gloves, voices, and sprays—meaning all these customization options might be available as purchasable content.
Nevertheless, Kayatta remains steadfast in his commitment to maintaining a unified player community as Remedy contemplates the launch of new missions for their 'mid-tier' game. He emphasizes, "We felt it was crucial that all players have equal access to the entire range of content."

The studio hasn't quite reached the point where they can share additional information about their post-launch strategies; however, Kayatta reiterated that FBC: Firebreak is intended to provide a distinct kind of ongoing service experience.
He mentions, 'Our aim is definitely not to assign you an additional task,' adding, 'We truly aimed at preventing any anxiety related to feeling like you might miss out on something. That’s why we’re steering clear of the conventional battle pass system. Additionally, we have no intention of urging you to sign in daily, nor will we penalize you for taking breaks, exploring other games, and returning later. Naturally, our preference would be for you to enjoy FBC: Firebreak consistently; however, fundamentally, what matters most is ensuring that you can engage with this game according to your preferences.'
You can discover more details about the upcoming title from Remedy Entertainment in our extensive coverage. Large Sneak Peek of FBC: Firebreak Here, you’ll be joining us as we delve deeply into this ambitious project after recently meeting with the development team. We will also share new gameplay insights along with exclusive screenshots.
FBC: Firebreak is among our most eagerly awaited releases. new games of 2025 , which is scheduled to touch down this summer. Remedy has verified that the title will release for PC, PS5, and Xbox Series X platforms. Additionally, you’ll have the option to play it via Game Pass Ultimate as well as the PlayStation Plus Game Catalog. For those interested in discovering more details about the game, Wishlist FBC: Firebreak available on Steam .